
“It’s a phenomenal opportunity.” Burnham’s role Justin Burnham is chief creative officer at 3D Realms. “I’m very excited about the internal studio,” Burnham said. 3D Realms has 12 people, while Slipgate Ironworks has 80. He will also play a role with Slipgate Ironworks, 3D Realms’ internal development sister company. His extensive expertise in the video game industry will be invaluable to 3D Realms as we continue to grow and expand our portfolio.”Īs the CCO at 3D Realms, Burnham will oversee growth areas such as brand direction, portfolio strategy, production execution, release roadmaps, event activations and other integral marketing campaigns. “Justin and I have great chemistry, and share a greater vision for the company. I’ve known Justin for years, and 3D Realms was a perfect match,” said Frederik Schreiber, CEO of 3D Realms, in a statement. “We are thrilled to have Justin join our team. Embracer Group acquired 3D Realms in August 2021. And since then, 3D Realms has published six titles by its team in Aalborg, Denmark. In 2014, the Danish company SDN Invest acquired 3D Realms. 3D Realms is a combat game maker.įounded 30 years ago, 3D Realms was the publisher, developer, and creator of many legendary gaming franchises, most still going strong, including Wolfenstein 3D, Duke Nukem, Shadow Warrior, Max Payne, and Prey. Burnham’s expansive career now promises to evolve 3D Realms. He then went on to bring gaming to South by Southwest (SXSW), where it quickly became one of the fastest-growing aspects of the festival. He also helped evolve ESL DreamHack into a global gaming lifestyle brand, created digital worlds and innovative physical experiences at Subnation, and assisted companies like Game Jolt, The Mix and Skystone Games in strategic development.īurnham started his career at the Academy of Interactive Arts & Sciences in 2007, helping to elevate the D.I.C.E Summit into the renowned showcase event it has become. Over the years, Burnham has helped transform Devolver Digital and Good Shepherd Entertainment into the gold standard for indie and double-A games.

The big news came from 3D Realms and id Software.” “We want to build it big again, like it used to be when you went to events in the 90s and early 2000s. “We are redefining triple-A as action, attitude and adrenaline,” Burnham said in an interview with GamesBeat.


“They were trying to find the right person to reboot the brand,” Burnham said. With over 16 years of experience in the video game industry, Burnham’s knowledge and expertise, coupled with a well-defined vision, will solidify 3D Realms as a leader in heart-pumping action games.
