
Two wires will only conduct between each other if they are adjacent and both conduct to the location of the other: Receptors The MESE block is extended by Mesecons to conduct in the cardinal directions as well as directly above and below. Vertical wires can be stacked on top of each other, and only the top and bottom ones will be capped. The thin parts without caps only conduct directly above or below. The vertical wire has caps on each end that conduct only in the cardinal directions on the same vertical level as well as directly above or below. The direction is determined by the direction you are facing when you place the wire. The corner wire conducts only at its ends as well, but they are perpendicular to each other. The T-junction wire gets its name from the shape it forms and conducts in. The insulated wire, in contrast, conducts only at the ends. However, it does not conduct directly above or below: Looking from the side, it conducts to nodes on the same level, or the level above and below it. The normal wire conducts in the four cardinal directions, North-East-South-West, but not diagonally. Other locations are completely unaffected by whether it is on or off. In the pictures below, the black boxes denote where the wire conducts. Which adjacent ones that turn on are determined by the specific type of wire. Wires are off when you place them down, but they can be turned on by being conducted to.Ī Mesecon wire that is on (the wire is in the on state) will cause other wires and effectors adjacent to it to turn on as well, a process known as conduction. The on state is generally brighter or more saturated in color than the off state. First of all, Mesecon wire has two states: on and off. There are a lot of different wires that have distinct uses, but all of them perform essentially the same task. Left to right: normal wire, insulated wire, T-junction wire, corner wire, vertical wire, MESE block. Some things can act as both receptors and effectors, which is useful for doing things like modifying signals. Effectors do things based on those signals. Wires conduct signals around, while receptors do the actual creating of those signals. We'll look at each one in detail below, but for now we'll go through a summary. There are three basic types of things in the Mesecons mod: wires, receptors, and effectors. Mesecons resembles real life circuitry in that you have wires that carry information around and various things that affect or are affected by them, but the basic similarities end there.
#Minetest mesecons mod
Mesecons is a digital circuitry mod for Minetest that allows players to create circuits that can do nearly anything. Let's look at exactly what Mesecons can do, and how you can use it. That won't do! This is a usage guide for new Mesecon users, including those without Redstone experience. Please help expand this article to include more useful information.So far we've already looked at a couple of machines, but not at Mesecons itself. Note that while Lua Controller has built-in own interrupt support it is used to be unreliable for continuous operation. Two-input gates: AND, NAND, OR, NOR, XOR (depending on mod version).The most powerful thing in this category is the Lua Controller that runs a user-specified program. Ghoststone temporarily disappears when powered, but remains conductive and reappears on power-off.

Removestone just disappears on power-on.Sticky Movestone: also pulls up to 50 (!) nodes.Movestone: moves along on the right side of a wire pushing up to 50 nodes.Sticky Piston: the same, and pulls one node on power-off.Piston: pushes up to 20 nodes in from of it when powered on.Mesecons include various effectors, from simple light blocks to sticky movestones that can push and pull up to 50 nodes. Blinky Plant: toggles its state each 3 seconds, thus generating 1/6 Hz clock signal.Power Plant: continuously generates signal.Player Detector (internally called Object Detector).These are receptors included in the Mesecons modpack. See the corresponding documentation page for details. Note that if you plan to build an autonomous system, you may face the problems that unloaded or inactive blocks present.
