

The game feels like a lot more fun than Shadowlands but these problems above are enough to push me away from the game. I like progression + social in a smaller setting than a raid. It’s hard to be friendly, much less make friends, when you’re racing the clock. The transactional nature of the group system in WoW, along with a timer in M+, doesn’t exactly lend itself to the social aspects of an MMO. The time I have to expend as a cost of entry to look up fights, gear, fix and deal with add ons, and eventually deal with managing the unpredictable nature of people and events outside of my control take away from the fun times I do have with the game. I contemplated just grinding achievements and playing the game as a single player game, but I don’t see that as fulfilling to me. I don’t have the friends playing to keep me out of the random groups, the random groups behave very unkindly to me when I tank or heal, and they don’t want my hunter at all. Seeing my blood pressure go up in dealing with this, I decided that I will never tank again. I’m not the fastest, I don’t rush, I tend to go smoothly. I have had a bunch of experiences where I am just getting constantly yelled at for not pulling fast enough or big enough to their liking, they start pulling their own stuff, we wipe, it gets heated, group falls apart, yada yada yada. I figured out pretty quickly that despite being technically able to perform the tasks of a tank, I am unable to cope with the behaviors of dpsers. BM hunter has to be practically a deity to get taken now I think. I can attempt to make group but that has mostly ended with broken keys. I’ve reached an impasse with my keys where since I am not in the meta, it is difficult for me to get groups. Add ons feel mandatory, so I do all these add ons, and I spend meaningful amounts of my time dealing with add ons just to play the game now. The game feels like it is designed around me having lots of add ons. I say hello at the start, and if im lucky someone says hi back, but not usually, no communication, wouldn’t be any different if they were bots. Leveling dungeons seem limited to a very small rotation that gets boring quickly. Lots of customization visually and in playstyleĭespite seeing other players in zones via cross realm, basically nobody talks, no different than a single player game as I level in the world. Getting talent points made the levels feel meaningful as I did them The stories and lore I completed as I leveled.
PLAYON SERVER KEEPS STOPPING PROFESSIONAL
I’m a working professional and I spend 8-10 hours a week on WoW. Some background on me, I play BM Hunter, KSM, 2100 rating, 9/9H. I’m sure I will get flamed for even posting this, but here we go. It’s not my intention to flame anyone or the game in particular, just to outline the things I liked and the things I did not from a pretty new player who tried earnestly to experience the whole game (PVE anyways).

I played a little bit in Shadowlands but nothing serious, Season 2 DF has been my first serious experience with this game and I wanted to share my experiences, and ultimately why I am moving off the game.
